Notes from building fictty.
Research, design decisions and measurements. The earlier story (the experiment, the landscape, the spin-out) is on the Thought Control dev blog.
Interfaces you throw away: a conversation about what agent UI is trying to solve
For forty years a UI was durable and expensive; now an agent makes one in seconds. Aram and Claude argue through about ninety projects, products, essays and studies to work out what everyone building agent interfaces is trying to solve, what the evidence says about learning by seeing, and whether fictty should exist at all.
Read →Why the terminal? Agents, throwaway screens and where fictty fits
Terminal UIs are having their biggest year in decades while a well-known engineer tells everyone to stop making them. We looked at why the boom is happening, what the terminal really costs, who else is building screens for agents, and what that leaves for fictty.
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